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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Firebones - Latest Comments in Update On Tuesday Night Football for the Apple II</title><link>http://firebones.disqus.com/</link><description></description><atom:link href="http://firebones.disqus.com/update_on_tuesday_night_football_for_the_apple_ii/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 31 Dec 2010 20:55:38 -0000</lastBuildDate><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-122247031</link><description>it is fun to play apple mac tueday night football</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">james</dc:creator><pubDate>Fri, 31 Dec 2010 20:55:38 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-37029822</link><description>Charlie
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&lt;br&gt;Can you provide insight on why you pick Cleveland and Houston? Do the rosters match up with that year's teams?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tuesday_Night</dc:creator><pubDate>Fri, 26 Feb 2010 15:50:55 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-27628003</link><description>For what it’s worth: TNF was written in 1980, and consists of 834 lines of Applesoft Basic. I’m considering doing a Ruby port (for my own edification) since I seem to be having no luck getting the original program to run in one of the many OS X emulators. I’m thinking that a literal port of it will be much fewer than 834 lines (although the Basic source contains many compound lines), but that the size could be greatly reduced after refactoring.
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&lt;br&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gucci Handbags </dc:creator><pubDate>Wed, 30 Dec 2009 22:41:33 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-17074814</link><description>I found it on some of the Apple II archive sites (Asimov).  After tracking down the lineage of the software and further acquisitions, I think there's a UK game company that owns the rights, but hasn't done anything with those rights for 20+ years.  It'd be nice if the publisher would release it from abandonware status either to the original author or into the public domain.  As much as I wish there were some basis for liberating abandonware, upon further reflection, I'd prefer to see a legal basis established that would allow for forgotten works to be set free.  Or at least a culture of IP owners who could see the benefit of bringing classic ideas and implementations to the wild for study and creation of derivative works.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">firebones</dc:creator><pubDate>Mon, 21 Sep 2009 22:39:56 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-17067321</link><description>I stumbled across this blog. I remember having a 50 page printout of the source code from which I tried to re-engineer a version to play on my Tandy TRS-80 model 100. I couldn't figure it out totally. Lots of lines of code to draw to the screen. I'd love to play it again.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michael Guzzo</dc:creator><pubDate>Mon, 21 Sep 2009 18:47:31 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-4074356</link><description>Hey, thanks for the comments.  I'm a little slow approving due to the spam, but thanks Charlie for writing such a great game.
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&lt;br&gt;I've given up the Ruby port for the time being...not sure I want to deal with the intellectual property right issues even though it might be considered abandonware, but if anyone has advice regarding that issue, I might reconsider.
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&lt;br&gt;Akochera: I haven't seen scans of the manual.  You might consider contacting Charlie Anderson to see if he has anything he would be willing to post on his computing archive site.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">firebones</dc:creator><pubDate>Sun, 30 Nov 2008 01:55:08 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-4074355</link><description>I downloaded this game from the sports section of Asimov.  It seems to run just fine on Apple IIe emulator version 1.13.1.0 (and probably on later releases).
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&lt;br&gt;Very nice program.   Any complete scans of the manual around?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Akochera</dc:creator><pubDate>Thu, 16 Oct 2008 19:24:58 -0000</pubDate></item><item><title>Re: Update On Tuesday Night Football for the Apple II</title><link>http://blog.firebones.com/2008/04/14/update-on-tuesday-night-football-for-the-apple-ii/#comment-4074353</link><description>What a great game!  
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&lt;br&gt;Wrote it the summer and fall of 1979...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Charlie Anderson</dc:creator><pubDate>Thu, 26 Jun 2008 18:29:37 -0000</pubDate></item></channel></rss>
